Aniimo Homeland: getting started with your RV
The Homeland is your production base: an RV gifted by Fannie, a plot where your Aniimo work according to their Home Abilities, and its own currency, Home Coins. Place Aniimo, stock the Warehouse, keep them fed and fill BINI #2333’s orders: that is what levels up your RV and unlocks everything else.
On this page
What the Homeland is
The Homeland is your production base, attached to an RV. The in-game help also calls it your “Home”.
The basic RV is a gift from Fannie, chief inventor of GoGoHomes. To get it, Elite Training asks you to complete the quest series “Prologue: The Wondrous RV.”
The Homeland does three things:
- Produce materials and items with your Aniimo’s help.
- Earn Home Coins, the Homeland currency.
- Level up the RV, which unlocks modules, zones and new features.
Home Coins pay for RV upgrades, extra plots, production facilities and their upgrades, as well as furniture and appliances.
Homeland zones
| Zone | What it is for |
|---|---|
| Production Zone | The Aniimo’s “Happy Workshop”: farmland, woodland and production facilities. |
| Homebuilding Zone | An open plot to build, demolish and rearrange. Aniimo living there produce Bud Tickets. |
| Limited-Time Event Zone | Changes with every Homeland season and its story. |
| Service Hub | GoGoHomes’ one-stop hub: supplies, order deliveries, everyday essentials. |
Two more zones exist in the data, the Lakeside Recreation Zone and the Mine Exploration Zone, but the game lists them as “Not Available Yet”.
Building and decorating are covered in our Homeland building tools guide.
First steps, following the tutorials
The Homeland tutorials teach a simple loop. Here is the core of it.
- Place Aniimo. Open the Homeland’s Aniimo screen and drag a creature from your Aniimo storage into the Homeland. The screen shows the real-time spread of your residents’ Home Abilities.
- Stock the Warehouse. Open the Warehouse, pick an item from your backpack and move it in. Raw materials used by production are taken from the Homeland Warehouse, so keep it topped up.
- Buy seeds. The Home Shop sells production-ready seeds, and they go straight into the Warehouse.
- Place Farmland and set a recipe. From Build, select Farmland. If you don’t own one yet, the game offers a Quick Buy. Then set a recipe, such as wheat.
- Place a Warehouse. From RV level 2 you can place Storage Units. Aniimo with the Hauling ability pick up stockpiled produce from facilities and carry it there.
- Sell and deliver. Buy and place the Co-op Store (Auxiliary Facilities tab), sell your harvest there, and fill BINI #2333’s orders.
Home Abilities
Every Aniimo has Home Abilities, listed on its page in our Aniidex. Place Aniimo whose abilities match your facilities and they help with production automatically.
| Ability | What the game says it specializes in |
|---|---|
| Fire | Cooking, smelting, supplying heat |
| Grass | Planting seeds, gathering resources |
| Water | Brewing, fetching water, watering plants |
| Earth | Reclaiming land, mining resources |
| Lightning | Manipulating electricity |
| Ice | Cooling the Homeland environment |
| Wind | Controlling wind to process products |
| Dark | Harvesting crops, cutting plants, pickling and drying |
| Light | Illuminating the Homeland |
| Hauling | Carrying produce to Homeland storage |
| Artisanship | Making handcrafted goods |
| Leisure | Producing items while playing |
| Perfumery | Working efficiently at the perfume station (Dewy exclusive) |
When you set a recipe, the facility shows the Home Ability needed for the current production stage. Aniimo that meet the recommended ability level work more efficiently. More in our production, power and environment guide.
Feeding your Aniimo
Feeding unlocks with the RV’s Kitchen Module, at RV level 2.
- In the Homeland’s Aniimo screen, open the Food tab to see the food already in the Warehouse.
- One-click Add adds food quickly.
- Each Aniimo consumes 10 Energy worth of food per minute. Different foods provide different amounts of Energy.
- As long as there is Energy left, your Aniimo stay active.
Earning Home Coins
- Orders. BINI #2333 collects shop orders from Astra. Tap an order icon to see the required items, then Track to follow that item’s recipe. Once orders pile up to the limit, no new ones spawn, so clear them in time.
- The Co-op Store. Sell Homeland products and items gathered in Idyll there for Home Coins.
- RV upgrades, whose rewards include eggs, Glimmer and Home Coins.
Levelling up the RV
Open the Homeland menu, then Level Up RV. The screen lists the prerequisites. Once they are met, spend the required materials: the upgrade takes a short wait to finish. The same menu lets you customize the RV, make Homeland purchases and quickly return to your RV Park or Homeland.
Each level also raises the number of functional facilities you can place and adds items to the Home Shop and Furniture Store.
| Level | Aniimo in the Homeland | Main unlocks | Requirements |
|---|---|---|---|
| 1 | — | Rest Module (max stamina) | Get the RV |
| 2 | 8 | Aniimo can help and haul; Kitchen Module (feeding); more orders | 4 farmland · quest “The Wondrous RV” |
| 3 | 11 | Ecological Module | 6 farmland, 3 woodland · quest “Together with Aniimo” |
| 4 | 14 | Order refreshing | 8 farmland, 4 woodland, 2 mines · quest “Richer Yields” |
| 5 | 17 | Crafting Module, Resource Detector | 10 farmland, 5 woodland, 1 well · quest “New Recipes” |
| 6 | 20 | Signal Transmitter (Aniimo on a Trip), Plant Research Module | 12 farmland, 6 woodland, 3 mines · quest “Time to Explore: Part 1” |
| 7 | 22 | Module level-ups | Student III title · 14 farmland, 7 woodland · quest “Environmental Control System: Part 1” |
| 8 | 24 | Homebuilding Zone opens (Bud Tickets) | 16 farmland, 8 woodland, 4 mines · quest “Dream Cottage: Part 1” |
| 9 | 26 | Incubation Reaction Module | 18 farmland, 9 woodland, 2 wells |
| 10 | 28 | Home Season event | 13,000 Habitability · 20 farmland, 10 woodland, 5 mines · quest “Dream Cottage: Part 2” |
| 11 | 30 | Module level-ups | Wayfarer I title · 13,500 Habitability · 22 farmland, 11 woodland · quest “Festival of Astra” |
| 12 | 32 | Power Module (E-Mode); more orders | 14,000 Habitability · 24 farmland, 12 woodland, 6 mines · quest “Facilities, Orders, and Life: Part 1” |
| 13 | 34 | Module level-ups | 14,500 Habitability · 26 farmland, 13 woodland |
| 14 | 36 | Module level-ups | 15,000 Habitability · 28 farmland, 14 woodland, 7 mines · quest “Facilities, Orders, and Life: Part 2” |
| 15 | 38 | More orders | Wayfarer II title · 15,500 Habitability · 30 farmland, 15 woodland |
| 16 | 40 | Module level-ups | 16,000 Habitability · 32 farmland, 16 woodland, 8 mines |
| 17 | 42 | Module level-ups | 17,000 Habitability · 34 farmland, 17 woodland |
| 18 | 43 | More orders | 18,000 Habitability · 36 farmland, 18 woodland, 9 mines |
| 19 | 44 | Module level-ups | Wayfarer III title · 19,000 Habitability · 38 farmland, 19 woodland |
| 20 | 45 | Power Module level 5 | 20,000 Habitability · 40 farmland, 20 woodland, 10 mines · quest “Lucky Gift” |
The Habitability an Aniimo provides depends on its own base Habitability and its appearance tags; special appearance tags increase it. The RV modules themselves are covered in the production, power and environment guide.
A simple routine
- Fill every post. An Aniimo whose ability matches the recipe works better.
- Keep the Warehouse stocked with raw materials and food.
- Clear orders before they hit the cap.
- Sell at the Co-op Store whatever you don’t need, including items picked up in Idyll.
- Aim for the next RV level: most requirements simply ask for more farmland, woodland and mines.
Going further: RV Parks and Aniimo trips.
Frequently asked questions
How do I unlock the Homeland?
Elite Training spells it out: help the mysterious girl and complete the quest series “Prologue: The Wondrous RV.” The basic RV is a gift from Fannie, chief inventor of GoGoHomes.
Why are my Aniimo working slowly?
Check their food first: each Aniimo consumes 10 Energy worth of food per minute, and hungry Aniimo see their work efficiency drop sharply. Then check that their Home Ability matches the current recipe.
How do I earn Home Coins?
Complete Home orders, and sell Homeland products and materials gathered across Idyll at the Co-op Store.
How many Aniimo can live in the Homeland?
8 at RV level 2, then the cap rises every level up to 45 at RV level 20 (see the table in this guide).