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Witchin

NO.021

Witchin

S

Witchin is one of the strongest picks in the roster: 8th of 86 by stat total, carried by its energy regeneration.

« The horrible sound can easily knock you unconscious! »

HP
115
ATK
88
BREAK
50
Total
542

In short

Witchin is a Dark and Grass Aniimo in the Regen role, at the Gamma stage. With 542 base stat points it ranks 8th of 86. Its best value is energy regeneration (115, 2nd in the roster); its weak point is break (50). It appears in a single region: The Mistwoods. It evolves from Hummin and ends its line. In the Homeland it can take 3 jobs, and Twining into it grants the "Luminous Seed" movement ability.

Strengths

  • Energy regeneration +35 %
  • Health points +25 %
  • Magic defence +23 %

Weaknesses

  • Break -22 %
  • Attack -10 %

Base stats

Level 1 base stats, as shown in the official index.

HP 115 #4 of 86
ATK 88 #58 of 86
P.DEF 84 #12 of 86
M.DEF 90 #9 of 86
BREAK 50 #52 of 86
REGEN 115 #2 of 86
Total 542 #8 of 86

Compare with other Aniimo → Understand Potential and Capability Awakening →

Combat skills

Official descriptions taken from the game wiki.

  • Malice Burst Dark Magic

    Releases a wide-area energy burst around the target, dealing damage to targets hit and reducing subsequent shield values gained by 44% for 20s.

    Cost
    20
    Power
    68
  • Lets out a special scream, dealing damage to enemies in a frontal cone and restoring 10 energy.

    Cost
    0
    Power
    30
  • Shard Impact Rock Magic

    Quickly steps back and leaves an Earth-element magic circle at the target’s feet. Rocks continuously fly out of the circle to attack and [Stun] the target for 2s.

    Cost
    20
    Power
    54
  • Quickly backstep a short distance while leaving a black hole beneath the target that continuously pulls them in and deals damage.

    Cost
    20
    Power
    54
  • Oozing Malice Dark Magic

    Releases an energy burst around the target, dealing damage to targets hit and reducing healing received by 44% for 20s.

    Cost
    20
    Power
    68

Innate skills

  • ATK

    Wields the power of fire to attack targets at close range.

  • Annihilation Bomb

    Gathers annihilation energy in the palm and hurls it toward the target, dealing massive AoE damage.

Read the full description on the official wiki

Evolution

Final form of its line.

How to get it by evolving

Requirements read from the game tables (1.0 client).

How to evolve and check the requirements →

Where to find it

Regions where this Aniimo appears.

See its 49 spawn points on the map →

Aniimopedia

0 / 330 research points ticked

They make bizarre noises to drive intruders to madness, lower their defenses and even cause them to pass out.

Height
1.45 m
Weight
6 kg
Cries
« Wow... Hoho! » · « Uh-woo! » · « Uh! »

Field Notes

Each note unlocks by observing Witchin in a specific situation. The hint is the game’s own; the full note is hidden to avoid spoilers.

  • « Do Not Disturb »

    How: Get yourself teleported by a Hexxin of the Mistwoods.

    Read the note

    Hexxin’s sound waves can knock trespassers out cold, then toss them mercilessly from its territory.

  • « A Curse That Won’t Let Go »

    How: Trigger EP recovery 10 times on a single target within 5s

    Read the note

    A curse is only the beginning. For any creature that offends it, Hexxin has endless energy for revenge.

  • « Encounter Under Prismana Light »

    How: Encounter Hexxin in Prismana Form.

    Read the note

    Prismana colors bloom beneath its hat brim. The dark dress is not meant to be subtle, but to set off that dazzling, dreamlike glow.

Research objectives

The tiers of each objective, as listed in the game files. Remember to report at an outpost to collect the points.

Objective Tiers
Combat Use Skills
Combat Core Skills Used
Combat Use Ultimate
Catch Own an Elite Aniimo
Catch Obtain a Sparkling Aniimo
Catch Collect a Prismana Form Aniimo.

Research points needed for each star: 1 ★ 110 · 2 ★ 90 · 3 ★ 140 · 4 ★ 190.

Where to observe it on the map →

Appearances

The appearance variants recorded for this Aniimo.

  • Basic Dark Grass

    The horrible sound can easily knock you unconscious!

    Variants: Sparkling Umbral

  • Mountain Dark Grass

    With enough sunshine, it appears redder.

    Due to changes of minerals in soil and increased sunlight exposure, their skin has transformed into a striking orange-red, while the flowers on their heads have become more vibrant.

    Variants: Sparkling Umbral

  • Prismana Dark Grass

    The dark dress cannot hide their dazzling flamboyance.

    Appears: Prismana Flow

    Prismatic energy gathers within the veins, making Witchin’s body and the inside of its leaf hat glow with mesmerizing light and strengthening its ability to disturb minds.

    Variants: Sparkling Type I Sparkling Type II Sparkling Type III Sparkling Type IV Sparkling Type V Sparkling Type VI Sparkling Type VII Sparkling Type VIII Sparkling Type IX Sparkling Type X Dazzling Sparkling Shadow Sparkling

Variants are material presets applied to the model in game: the client stores no picture of them, so only the list can be published. Numbered Sparkling types exist on Prismana forms only.

Similar Aniimo

Same role and element.

Updated version 1.0 Sources: wiki.aniimo.com In-game assetsGame tables and texts (1.0 client, extracted 17 September 2026) Report an error