In short
Witchin is a Dark and Grass Aniimo in the Regen role, at the Gamma stage. With 542 base stat points it ranks 8th of 86. Its best value is energy regeneration (115, 2nd in the roster); its weak point is break (50). It appears in a single region: The Mistwoods. It evolves from Hummin and ends its line. In the Homeland it can take 3 jobs, and Twining into it grants the "Luminous Seed" movement ability.
Strengths
- Energy regeneration +35 %
- Health points +25 %
- Magic defence +23 %
Weaknesses
- Break -22 %
- Attack -10 %
Base stats
Level 1 base stats, as shown in the official index.
Compare with other Aniimo → Understand Potential and Capability Awakening →
Combat skills
Official descriptions taken from the game wiki.
-
Releases a wide-area energy burst around the target, dealing damage to targets hit and reducing subsequent shield values gained by 44% for 20s.
- Cost
- 20
- Power
- 68
-
Lets out a special scream, dealing damage to enemies in a frontal cone and restoring 10 energy.
- Cost
- 0
- Power
- 30
-
Quickly steps back and leaves an Earth-element magic circle at the target’s feet. Rocks continuously fly out of the circle to attack and [Stun] the target for 2s.
- Cost
- 20
- Power
- 54
-
Quickly backstep a short distance while leaving a black hole beneath the target that continuously pulls them in and deals damage.
- Cost
- 20
- Power
- 54
-
Releases an energy burst around the target, dealing damage to targets hit and reducing healing received by 44% for 20s.
- Cost
- 20
- Power
- 68
Innate skills
- ATK
Wields the power of fire to attack targets at close range.
- Annihilation Bomb
Gathers annihilation energy in the palm and hurls it toward the target, dealing massive AoE damage.
Evolution
Final form of its line.
How to get it by evolving
Hummin→Witchin
- Aniimo level 18
Night Stone ×1
Strange sound, mysterious curse.
HumminMountain→WitchinMountain
- Aniimo level 18
Night Stone ×1
Strange sound, mysterious curse.
Requirements read from the game tables (1.0 client).
Where to find it
Regions where this Aniimo appears.
See its 49 spawn points on the map →Aniimopedia
0 / 330 research points ticked
They make bizarre noises to drive intruders to madness, lower their defenses and even cause them to pass out.
- Height
- 1.45 m
- Weight
- 6 kg
- Cries
- « Wow... Hoho! » · « Uh-woo! » · « Uh! »
Field Notes
Each note unlocks by observing Witchin in a specific situation. The hint is the game’s own; the full note is hidden to avoid spoilers.
-
« Do Not Disturb »
How: Get yourself teleported by a Hexxin of the Mistwoods.
Read the note
Hexxin’s sound waves can knock trespassers out cold, then toss them mercilessly from its territory.
-
« A Curse That Won’t Let Go »
How: Trigger EP recovery 10 times on a single target within 5s
Read the note
A curse is only the beginning. For any creature that offends it, Hexxin has endless energy for revenge.
-
« Encounter Under Prismana Light »
How: Encounter Hexxin in Prismana Form.
Read the note
Prismana colors bloom beneath its hat brim. The dark dress is not meant to be subtle, but to set off that dazzling, dreamlike glow.
Research objectives
The tiers of each objective, as listed in the game files. Remember to report at an outpost to collect the points.
| Objective | Tiers |
|---|---|
| Combat Use Skills | |
| Combat Core Skills Used | |
| Combat Use Ultimate | |
| Catch Own an Elite Aniimo | |
| Catch Obtain a Sparkling Aniimo | |
| Catch Collect a Prismana Form Aniimo. |
Research points needed for each star: 1 ★ 110 · 2 ★ 90 · 3 ★ 140 · 4 ★ 190.
Appearances
The appearance variants recorded for this Aniimo.
-
The dark dress cannot hide their dazzling flamboyance.
Appears: Prismana Flow
Prismatic energy gathers within the veins, making Witchin’s body and the inside of its leaf hat glow with mesmerizing light and strengthening its ability to disturb minds.
Variants: Sparkling Type I Sparkling Type II Sparkling Type III Sparkling Type IV Sparkling Type V Sparkling Type VI Sparkling Type VII Sparkling Type VIII Sparkling Type IX Sparkling Type X Dazzling Sparkling Shadow Sparkling
Variants are material presets applied to the model in game: the client stores no picture of them, so only the list can be published. Numbered Sparkling types exist on Prismana forms only.
Similar Aniimo
Same role and element.


